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About

What is GameCity?

GameCity is a unique celebration of culture.

It’s a series of regular events across the UK culminating in an annual festival that takes place in Nottingham’s best venues and public spaces. GameCity brings people together to participate in interesting things and engage in playful experiences in exciting new ways. GameCity projects aim to contextualise videogames as accessible, important, cultural, visionary and enduring pieces of work made by people. Real creative people with diverse skills, ambitions and imaginations. We want as many people as possible to be able to join in, play, learn and have some fun in the process.

GameCity is powered by Nottingham Trent University with support and backing from a range of private and public sector partners such as Nottingham City Council, Broadway Media Centre, and Confetti Institute of Creative Technologies.

In 2008 NTU collaborated with the National Media Museum to launch the National Videogame Archive, a project dedicated to preserving videogame culture for future generations.

In 2011 GameCity launched the GameCity Prize. The annual award is given to the creator(s) of an exceptional videogame made that year. Nominations are made by an esteemed, secret academy and judged by a culturally informed jury. Previous winners are Minecraft (Mojang) and Journey (thatvideogamecompany).

This Website

This site aggregates and presents all of the GameCity projects. To learn more about a project or event, navigate through to its specific site on the menu at the top of this page.

This site was created by 531north.

Powered by NTU

GameCity is an innovative arts and culture project powered by Nottingham Trent University. It delivers major research and inclusion projects such as the GameCity festival, GameCityNights, the Interactive Technology And Games (ITAG) conference, and the National Videogame Archive – a unique collaboration with the National Media Museum.

Nottingham Trent University is at the forefront of pioneering research into interactive technologies and their impact on society. From stroke rehabilitation through remote controlled devices to games designed to change attitudes to social problems – our research groups are advancing games culture in the fields of education, health, disabilities, security, heritage and sports.

Nottingham Trent University also offers a wide range of industry-focused degrees at undergraduate, postgraduate and research levels in associated creative industries such as computing, media and multimedia, product design, art and design and creative writing.

Students at the University are able to engage with the GameCity festival as GameCitizens, with opportunities to curate events, undertake project work relevant to their course (eg. Journalism, marketing, photography, media practices), showcase their talents as developers, animators or creators – or just go along and enjoy the festival as part of their university experience.

Links to NTU research in games culture:

Computer games will target discrimination
Videogame glove could improve the lives of stroke victims
Study of rider’s eye movements could reveal the key to show jumping success
Videogame developers take top prizes
Latest gaming technology set to help stroke patients

All content © 2013 by GameCity