Posted by Lee on May 15, 2012
Andrew Smith of Spilt Milk Studios co-headlined Season 3 Episode 4 of GameCityNights. He brought cake, he brought laughter, he brought an autobiographical account of his time spent as a game designer. He also brought a brilliant/rubbish powerpoint presentation…
Posted by chris on May 10, 2012
It’s a question that has been often asked, and next Wednesday (16th May) at 6:30pm a panel at the BFI Southbank will finally and conclusively decide “What’s the point of videogames?”
Posted by Lee on May 9, 2012
GameCityNights Season 3 Episode 4 featuring Mike Bithell, Lead Designer at Bossa Studios by day, indie dev mastermind by night.
Mike takes us through the whirlwind history of his pet project, Thomas Was Alone, and reveals a very special announcement.
Posted by Lee on May 4, 2012
Sometimes, our brilliant friends and fans decide to go one step further and actually help make the festival a reality. We have two initiatives to help with this; OpenGameCity and GameCitizens. Here’s a little about both and their current state…