Off The Map

Shakespeare Off the Map

Off The Map is a unique collaboration, an exciting invitation, a new kind of student competition.

GameCity is very excited to be hosting the most creative and inspiring competition ever to involve a cultural heritage collection and gaming, in conjunction with the British Library.


Now in its fourth year, Off The Map challenges budding game makers to use collections from The British Library as inspiration to create exciting interactive digital media.

The 2016 Off The Map competition was launched at the tenth GameCity Festival and is associated with the British Library’s upcoming Shakespeare exhibition (15 April 2016 to 6 September 2016). A variety of illustrations, engravings, maps and sounds related to The Tempest and castles and forests that have been used as settings in Shakespeare’s plays will provide the basis for students to base their games on.

There are three categories for entry; 3D, 2D and Interactive Text.

Winners will be announced at the GameCity festival in October 2016.

Three themes have been chosen especially for the competition.
You can read more about them and follow links to download asset packs full of reference materials curated by the British Library on the Themes page.
Castles detail


Forests detail

Forests, Woodlands and A Midsummer Night’s Dream

tempest detail

The Tempest

All entries will be assessed by a panel of industry professionals and an overall winner will be announced in October 2016 at The GameCity Festival. Teams can be made up of up to 6 people, but there is no minimum and single person entries are more than welcome. If you are a UK-based HE student, who is not already in full-time employment in the gaming industry, then it’d be delightful if you entered Off The Map.